A rune is essentially a magic spell, stored in a stone. Runes cannot be made by knights, but can be used by any profession.
Each type of rune requires a different minimum level and magic level to use (e.g. an Ultimate Healing Rune requires level 24 and magic level 4 to use). Therefore, if a knight wants to use an Ultimate Healing Rune, they will have to get level 24 and train their magic level at least to 4. A higher magic level increases the effects of the rune.
In order to make a rune, you need to have that rune's specific rune making spell. For example, to make an Intense Healing Rune, you need to buy the "Intense Healing Rune" spell for 600 gp, not just the "Intense Healing" spell bought for 350 gp. When making runes you will use your soul points.
To create a rune, take a blank rune into your hand and speak the spell words.
Rune spells always start with Ad.
If you are interested in a developed study of spellwords, take time to check the Magic Syllables page.
List of Rune Spells[]
The following spells can turn a blank rune into a spell rune.
Namn | Magiska ord | typ | typ av dmg | class | Prem | Sälj pris | Mana kost | nivå som behövs för att skapa | pris per runa | Soul points kost | Magi nivå för att använda | Kast | Effekt | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Animate Dead | adana mort | Summon | Druids, Sorcerers. | Ja | 1200 | 600 | 27 | 375 | 5 | 4 | 1 | Transforms a corpse into a skeleton. | |||
Antidote Rune | adana pox | Healing | Druids. | Nej | 600 | 200 | 15 | 65 | 1 | 0 | 1 | Cures the target from Poison. | |||
Avalanche Rune | adori mas frigo | Attack | Ice | Druids. | Nej | 1200 | 530 | 30 | 180 | 3 | 4 | 4 | Shoots an ice attack that covers a large circular area centered around the target. | ||
Chameleon | adevo ina | Support | Druids. | Nej | 1300 | 600 | 27 | 210 | 2 | 4 | 1 | Turns you into an item. The effect lasts for 200 seconds (3 minutes, 20 seconds). | |||
Convince Creature | adeta sio | Summon | Druids. | Nej | 800 | 200 (+ en del för att kasta) | 16 | 80 | 3 | 5 | 1 | Convinces a creatures to help you. | |||
Desintegrate | adito tera | Support | Druids, Sorcerers, Paladins. | Ja | 900 | 200 | 21 | 80 | 3 | 4 | 3 | Destroys moveable objects. | |||
Destroy Field | adito grav | Support | Druids, Sorcerers, Paladins. | Nej | 700 | 120 | 17 | 45 | 2 | 3 | 3 | Destroys fire, poison and energy fields, from any distance as long theres nothing blocking the path. | |||
Energy Bomb | adevo mas vis | Field | Energy | Sorcerers. | Ja | 2300 | 880 | 37 | 325 | 5 | 10 | 2 | Creates a 3x3 area of Energy Fields. | ||
Energy Field | adevo grav vis | Field | Energy | Druids, Sorcerers. | Nej | 700 | 320 | 18 | 115 | 2 | 3 | 3 | Creates an Energy Field, initial damage of 30 and followed by 25 addtional damage once the field is left. | ||
Energy Wall | adevo mas grav vis | Field | Energy | Druids, Sorcerers. | Nej | 2500 | 1000 | 41 | 340 | 5 | 9 | 4 | Creates a 1x7 Energy Fields Area if shot straight from the body. If shot on an angle, a total of 13 energy field squares will be made spanning 7 sqm vertical and 7 sqm horizontal. | ||
Explosion | adevo mas hur | Attack | Physical | Druids, Sorcerers. | Nej | 1800 | 570 | 31 | 190 | 4 | 6 | 6 | Makes a small explosion in the shape of a plus-sign (+) around the target. | ||
Fire Bomb | adevo mas flam | Field | Fire | Druids, Sorcerers. | Nej | 1500 | 600 | 27 | 235 | 4 | 5 | 2 | Creates a 3x3 square of Fire Fields. | ||
Fire Field | adevo grav flam | Field | Fire | Druids, Sorcerers. | Nej | 500 | 240 | 15 | 85 | 1 | 1 | 3 | Creates a Fire Field | ||
Fire Wall | adevo mas grav flam | Field | Fire | Druids, Sorcerers. | Nej | 2000 | 780 | 33 | 245 | 4 | 6 | 4 | Creates a 1x5 Fire Fields area if shot straight from the body. If shot on an angle, a total of 9 fire field squares will be made spanning 5 sqm vertical and 5 sqm horizontal. | ||
Fireball | adori flam | Attack | Fire | Sorcerers. | Ja | 1600 | 460 | 27 | 150 | 3 | 4 | 5 | Shoots a Fire Attack, this is the Sorcerer's equivalent of the Icicle. | ||
Great Fireball | adori mas flam | Attack | Fire | Sorcerers. | Nej | 1200 | 530 | 30 | 180 | 3 | 4 | 4 | Shoots a large circular flame attack based on the center of the selected area. | ||
Heavy Magic Missile | adori vis | Attack | Energy | Druids, Sorcerers. | Nej | 1500 | 350 | 25 | 120 | 2 | 3 | 10 | Shoots an attack that inflicts Energy Damage. | ||
Holy Missile | Fil:Holy Missile.gif | unknown | Attack | Holy | Paladins. | Ja | ? | ? | ? | ? | ? | ? | ? | Shoots an attack that inflicts Holy Damage. | |
Icicle Rune | adori frigo | Attack | Ice | Druids. | Ja | 1700 | 460 | 28 | 150 | 3 | 4 | 5 | Sends out an ice elemental missile towards a target. | ||
Intense Healing Rune | adura gran | Healing | Druids. | Nej | 600 | 120 | 15 | 95 | 2 | 1 | 1 | Heals target better than Light Healing. This rune also heals more than instant Intense Healing spell. | |||
Light Magic Missile | adori min vis | Attack | Energy | Druids, Sorcerers. | Nej | 500 | 120 | 15 | 40 | 1 | 0 | 10 | Shoots a weak attack that causes Energy Damage. | ||
Magic Wall | adevo grav tera | Support | Sorcerers. | Ja | 2100 | 750 | 32 | 350 | 5 | 9 | 3 | Makes an indestructible wall. | |||
Paralyze | adana ani | Support | Druids. | Ja | 1,900 | 1400 | 54 | 700 | 3 | 18 | 1 | Paralyzes target. Any healing on this target will cancel the spell. | |||
Poison Bomb | adevo mas pox | Field | Earth | Druids. | Ja | 1000 | 520 | 25 | 170 | 2 | 4 | 2 | Creates a 3x3 area of Poison Fields. | ||
Poison Field Rune | adevo grav pox | Field | Earth | Druids, Sorcerers. | Nej | 300 | 200 | 14 | 65 | 1 | 0 | 3 | Creates a poison cloud which deals an initial damage of 5 per hit. Total damage is 105 hit points (5 rounds of 5 hit point, 5 rounds of 4, 7 rounds of 3, 10 rounds of 2 and 19 rounds of 1) untill damage stops (when not healed). | ||
Poison Wall | adevo mas grav pox | Field | Earth | Druids, Sorcerers. | Nej | 1600 | 640 | 29 | 210 | 3 | 5 | 4 | Creates a 1x5 Poison Fields Area if shot straight from the body. If shot on an angle, a total of 9 poison field squares will be made spanning 5 sqm vertical and 5 sqm horizontal. | ||
Soulfire | adevo res flam | Attack | Fire | Druids, Sorcerers. | Ja | 1800 | 420 | 27 | 140 | 3 | 7 | 3 | Causes the target to catch on fire. | ||
Stalagmite Rune | adori tera | Attack | Earth | Sorcerers, Druids. | Nej | 1400 | 350 | 24 | 120 | 2 | 3 | 10 | Sends out an earth missile (like HMM), it deals Earth Damage | ||
Stone Shower | adori mas tera | Attack | Earth | Druids. | Ja | 1100 | 430 | 28 | 150 | 3 | 4 | 4 | Shoots an earth attack that covers a large circular area around the target. | ||
Sudden Death | adori gran mort | Attack | Death | Sorcerers. | Nej | 3000 | 985 | 45 | 325 | 5 | 15 | 3 | Shoots a powerful death attack on a single target. | ||
Thunderstorm | adori mas vis | Attack | Energy | Sorcerers. | Ja | 1100 | 430 | 28 | 150 | 3 | 4 | 4 | Shoots an energy attack that covers a large area around the target. | ||
Ultimate Healing Rune | adura vita | Healing | Druids. | Nej | 1500 | 400 | 24 | 175 | 3 | 4 | 1 | Heal the target a large amount of HP. The amount changes with the magic level and level of the user. |
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